
My name is Spore and I'm a certified Audio Technician who recently completed an education for Audio in Visual Media! I have 2 years of professional sound design experience, and about 8 years of self-taught experience prior to it. Games are still a newer side of the audio industry to me. Most of my experience stems from working with musicians, whether it was recording, mixing, producing . I'm here to learn, develop more technical skills, make some new connections and hopefully make some cool stuff along the way.
This is where you can find all the cool game related work I've contributed to! My goal here is to meet new people, play some cool games and expand my skillsets in the realm of Audio.
If there is a project here with my name on it, I truly recommend you look into the awesome developers and artists I've connected with too! they've all been fantastic people and have some amazing knowledge and skills I'm sure they would be ecstatic to share!
I've always loved video games and the audio involved to make a game as lively as can be. Most of my influences come from games in the 90's and early 2000's. Gamecube and Playstation titles especially, to the extent of collecting vintage synths used in my favourite games.
In my arsenal of sound design and music production. I can bring a myriad of possibilities, some notable gear/software I have access to includes:
-Roland Sound Canvas-55 (Doom, Mario 64)
-Roland JV-1080 (Resident Evil 2, Kingdom Hearts, FFIX)
-SY-1 (Retro Sound Design, General Music Production)
-TD-3-MO (General Sound Design, General Music Production)
-Kontakt 25 (General Music Production, Sound Design)
-Fender Studio Pro (Digital Audio Workstation)
-Live Instrumentation (Bass, Guitar, Drums, Percussion)
-And a long list of VST's that I can't even fathom to start listing individually.